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Wicked interesting, a completely deterministic score attack game is an intriguing idea, especially when it lasts only 30 seconds. Fun and satisfying, too! The love given to the Solar Atlas, the layout of each planet, the low key but elegant sound design, and the single dash across the entire 30 seconds give the impression that a lot of careful design went into every aspect of the game.

Thanks so much! I'm glad you liked it~