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I really don't get how you interpreted your topic in the game. It's just a racing game with a car with ice physics.

Hi Stingby12, thanks for trying our game. We ran out of time implementing the features that would emphasize the AI parts, unfortunately. The concept was that the Navigator would be an AI that would call out the upcoming portions of the track and give you recommendations on speed. (like "Next Turn: Left - Slow!") but I got tripped up in the coding of this and ran out of time. Again -- thanks for giving it a go