I like the car physics! But you should have made check points because players can cheat. I like the idea though that you have an AI to guide you through the race. It would've been really fun you could finish on time.
Play game
The Navigator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #232 | 3.632 | 3.632 |
Sound | #416 | 2.842 | 2.842 |
Fun | #569 | 2.526 | 2.526 |
Creativity | #583 | 2.737 | 2.737 |
WOWIE! | #610 | 2.421 | 2.421 |
Simplicity | #615 | 3.000 | 3.000 |
On Topic | #813 | 1.789 | 1.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
FreeSound.org
Credits
Devlog with Jake, Anton
Comments
Who do I race with or do I just complete 3 laps as soon as possible?
Cool little racing game! If I drove like this in real life I would get my license revoked lol. The face in the corner was staring into my soul the whole time too lol
I would recomend you design the race track (at least the first one) so that car starts facing upwards. That way left and right is the same from both my and car's perspective. This can be confusing if player is not too familiar with this type of racing games.
You could also experiment with camera rotating with the car. Just attach it to car object since its made in Unity :)
Hi Stingby12, thanks for trying our game. We ran out of time implementing the features that would emphasize the AI parts, unfortunately. The concept was that the Navigator would be an AI that would call out the upcoming portions of the track and give you recommendations on speed. (like "Next Turn: Left - Slow!") but I got tripped up in the coding of this and ran out of time. Again -- thanks for giving it a go
Man, playing your game made me regret of not using some extra time to improve my track design. I just extrude a cube on blender and moved on… Yours is way prettier than mine!
The controls are really solid and the sound design is great.
Only thing to notice is that you just hold W+D, you will win in 15 seconds because the finish line will register the laps. I solved it by putting some checkpoint along the track.
Good Job!
I looped around the side of the finish line and the AI said I could still do better :(
I liked the visuals and the car sound effects, but I didn't really pay attention to the UI since it didn't seem useful enough.
struggled to understand the game , i accidentally went in reverse .and recovery after going in the grass was way too slow.
Seems nice but I could never managed to have a new " prompt" it kept saying " right fast " during the 3 laps ^^" otherwise great visuals ! and love the concept actually ! just sad I could not really test it :/
haha i found that you could literally circle round the finish line and complete it in 11 seconds...
very cool though- it looks and sounds great!
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