Things I liked
- I like the concept of completing the puzzles that involve the usage of more than just one entity.
- I liked the 2.5d effect, those types of visuals can look great.
- The theme is clearly communicated in the gameplay.
- I really liked the background art. It meshed well with what I'm seeing.
Suggestions
- Spacebar to jump. I know a lot of people prefer different setups to their keyboard controls (i've noticed some of that may be related to games played on emulator), Up is fine for a jump, but I think spacebar is more intuitive to a player
- It may just be the web player and/or my crappy connection, but the movement looked and felt a little stiff. Not as reactive as I expected.
- The top unit's controls felt a little wonky. I wasn't entirely sure if I was I was doing the movement or it sometimes decided to control itself.
- In general, game jam entries are best suited to be focused on single player only. It's cool and ambitious to consider two player mode, but its not something I would consider implementing for a game jam entry because you have to think about both the player's experiences.
Overall its a neat concept, and I haven't played any games in this jam that use more than one entity to solve puzzles. Congratulations on your hard work and submitting to this jam!