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The idea has a great potential that could be express with more mechanics depth (maybe not just only push the spaceship a tiny bit).

The game is really simple, but nonetheless the gameplay is a bit frustrating: the main reason is the apparent chaos on the screen. The AIs seems to be completely random and not controllable, causing a worrying lack of agency.

Consider making a more explicit objective and effective delivery visuals, but you are indeed in a good position to improve this game in the future!