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Sin(Time)

203
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1
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A member registered Aug 08, 2022 · View creator page →

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Yay! uwu

We'll take that in consideration! <3

Thank you! :)

<3

Thanks for the suggestion! :)

Rated! here's our game https://itch.io/jam/wowie-jam-4/rate/1663606

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I like the style of this game so much. Unfortunately clients often stutter when going to the checkout, ruining the pacing of the game

Rated! here's Mine https://itch.io/jam/wowie-jam-4/rate/1663606

Cool idea and perfectly on topic! couldn't get more than 380

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Everyone should have a leg as an hat! uwu

Really nice and sweet entry!

The "Quack" is a really valid twitch interaction that players can perform during "dead" times (and I honestly adore it soo much uwu)!

Maybe creating an affordance between button icons and AI path actions would make the gameplay less "trial and error". Overall great job! :)

Nice concept and very cool art! Especially the sprites in the dialogues! 

Really well done!

Thank youu!

Wow I didn't expect such a cool idea!

The wood material however doesn't stand out from other material, but nothing that can't be solved in future releases! :)

That was a smart concept, kind of reversing machine learning process, very interesting! The visuals are good too, nice done!

The sounds effect of the dialogues are also pleasing but they were a bit slow, I would add a buttom to fill the textbox quick >.<

A really nice concept! The cooperation theme is very strong in the game and the puzzles were clever!

A few nitpicks:
-The AI can be pushed and stacked inside walls with elevators

-Since you kinda have the menu always on screen it would be best to move it in a corner

Overall great entry, with music and sound effects could be very promising! :)

Nice concept! I have to agree that a tutorial wuold be very helpful! :)

Adding the company shares to buy was a really nice touch!  Well done!

Nice concept and well executed! I loved the carriage concept to move things around, but it didn't felt very comfortable after a while >.<

That was my only complaint, great job!

Yum!!! uwu

Really nice and original concept! Fits the theme well and the UI was very clear :)

I found it difficult to predict the car movement at times, so there was lot of trial and error, but that was part of the challenge i guess!

Simple and sweet puzzle game with really ingenious level design!

Maybe our game can give you some new interesting ideas for a level??

Overall an amazing job for a jam! uwu

Very cool game! It's very polished for a jam!

The only thing that would consider is to make the gears and the screws the same colors of the bots :)

Thanks uwu

Very cool idea and delicious cookies

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Here you are fellow midlaner

(.づ◡﹏◡)づ.

Done! I liked the pixel art!

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Thank you for playing!

Everyone has their own prefereces, it can't be helped uwu

The pixel art was really cute! Also the animations and platforming had a nice feeling, with some sound effects they could become veeery juicy.

I didn't like the double jump tho, with no sound effect and it's limited effect it has a poor feedback.

It didn't felt really in theme also, but this is a great base for a full release I think!

Thank you for the feedbacks! We are taking notes on everything <3

Thank you for the feedback!

We have a bug fix incoming in the future, we will surely upgrade the dialogue system in that occasion :)

The art is sooo cute! Interesting concept as well, and the music fits very well the cozy mood :)

The cooperation with the AI seems promising as well, but I think that could be expanded a lot! Overall great job! Defenetly one of my favourite artstyle in the jam so far <3

I demand the "0" Key to become the new dominant design for jumping!

Nice "parody" game with brilliant and comical ideas! ;D

Rated! Hope you will appreciate ours <3

Nice one! The AI dodging capability was impressive and fits well the theme! However I do agree with one of the comments below: it was almost too good >.<

An interesting idea could be a cooldown that makes the player vulnerable in some windows; or maybe a bar that gets consumed giving the player the strategic choice to enable or disable the auto dodge at the right timing. Of course the bullet count should be balanced accordingly :)

Overall nice game! Good job!

Done! It was a great game, nice work! <3

Control over text will be added for sure in a future update!

Thanks for the feedback! uwu

I have seen others tower defense concepts in this jam but this is defently the best!

Great visuals, great mood and interpretation of the theme, great sound effects also! Very well done! I have only a few nitpicks:

-I wish the light mechanic was more prominent to have a little more control

-It would be cool if the cards had a pop out and zoom effect when you hover on them, I think this adds lot of juice to this type of games :)

Oh that's an interesting feedback! We'll consider changing that in the future update :)

<3