Love that little character! Really neat use of pathfinding AI, too! Good job with balancing the difficulty, beating each stage is pretty straightforward but collecting the candy can get pretty challenging.
Nitpicks:
- It's a little bit unpredictable what will happen when you shout the AI into a wall. I almost wish there was a second ability that let you pause the AI for a short time, but maybe that would be overpowered.
- I wish the hole had the wood texture around it