Hi, thanks you for your comment :)
A little explanation for the last section : The fact that you don’t see where to jump (or that you can jump) at first was intended.
I wanted that the player try to send the robot on the top platform where there is an activator that open trapdoors and let light fall in the level, reaveling the place and the other trapdoor that will permit to jump to the other side.
Honestly, I did it quite hard to make the game a little more difficult and longer. Making puzzle are harder than solving them for me ahah!
Anyway, I’m glad you liked it.n