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DreamTeck

110
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A member registered Nov 06, 2020 · View creator page →

Creator of

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Hello Andrew!

Wow I’m really happy to ear that ahah! No problem at all thank you!

Feel free to send me the link whene the video is out!

Have a nice day ;)

ahah thank you very much !

Hey I watched it, and wow, I’m supper happy to see your reactions about my game!! Thank you very much!

I saw that you were surprised we were only 2 in the credits, actually that’s beceause we are 2 ahah. I am quite used to game jam and the creation process. So everything but the sounds effects were created during the jam :).

If you plan to play again, some advices I can give you:

  • no need to click on a client order each time you want to give a product, an order act as a toggle so you can click on it and then only click on the corresponding products.
  • when you are in the shop phase, you can close the shop to cook meat and noodles before the next night to have some ready

Also you missed the last noodle stand by one night ahah !

Once again thank you very much!

Nice entry!

The design, mucic and sounds really fits together and are really great!

It would have been cool to be able to change weapon with the keyboard keys, like a hotbar, I find it a bit difficult to select the good weapon quickly whene you have to react fast.

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I love how this city had a hotdog stand each 5 meters ahah!

Really great game!

Really nice game! I usally have hard times with this kind of mechanic but as you go through levels I started to know what kind of move I should do to get an enemy.

I liked the art style too

It was fun to get to the victory screen!

image.png

That’s a cool little game, especially for only 2 month of game dev. Keep learning, you have a great start here!

I stopped the game whene I was nearly always invicible and dealing 40k daamages every 0.0001 seconds ahah. I Thinks you should have reduce a lot the bonus drop and especially the bombs as it become quite simple to be overpowered.

But for a start, it is nice :) !

Thank you very much, go get thoses noodles, champ !

Hi, thank you!! Yep the grill and noodle machine could have been a bit more “user-friendly”.. I paid a lot of attention to the ambiance as the gameplay loop is quite repetitive, and I did not put much effort on the mood into my other games! Glad you liked it :D !

Thank you very much!! Yes it seems that the perfomance are really depending of the browser you use, personnaly on Google Chrom it works like a charm. I hope you were able to play with a good framerate anyway :D

Thanks for your comment! As I said to others, I agree the drag’n’drop controls would have been better bu I missed some time to test it whene I thought about it..

Hope it didn’t bother to much

Thank you!! :D

Thank you! At first I was planning to add drag’n’drop in addition to the current click control, but I was missing time to test this, but it would have been more practical for sure.

Thanks to you too :D!

I’m glad you liked it! Thank you!

Thank you very much :D!

Thank you ! I tried my best to make something looking like solar panel (yellow for beeing more visible) and stuff. I did it in 2/3 hours as I never made a 3D game nor having touched a 3D software ahah.

Thank you very much! I can assure you that it was made in even less ahah (I started almost 13h after the start) => image.png

Cool game! It fit well the theme and the movement are challenging enough.

For me, the green balls are to much. At the level 6, it stuck itself on the finish teleporter 3 times at the very begining so I had to restart the level 3 times. And they feels quite frustrating as they can hit you whene you’r waiting on the finish teleporter and “kill” you.

But there is a good idea to dig :D

Very cool game, It matches perfectly the theme. It is quite challenging and I’m not sure to have understand how to pass the vertical plank an other way than by trying to move faster :/ Some sound effect would have been a good addition but this is really not a big deal.

I really liked the game!

Hi, thank you very much!

Did you mean the ship “rolling” should be on others keys ? Because the the keys controling the “yaw” rotation are one J and L as I tried my best to design the game to be two-hand played.

Anyway I’m glad you liked the game :D!

Thank you very much!

Thank you very much!

For your issue, are you playing on a AZERT keyboard ? If so, you can play with ZQSD, the game is made to be AZERTY and QWERTY compatible.

Hi, I’m glad you liked the game and the not intended seren experience ahah!

As the jam finished pretty late in my timezone, I did not directly add image or info on the page. But if you go back to the game page, you’ll see a bit more content ;)

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Hi, thank you for the feedback! I’m sorry for your run, I hope the next one was ok.. Yes I took a lot from FTL despite the fact that I never played the game ahah.

Hi, glad you liked the game. I wish there were a few more too.. But I’ll develop the idea to try a full little game ! Thank you !

Hello, thank you for trying my game !

As I said in previous answers, I lacked some times to balance some features and make more levels to make it a decent jam entry. I will probably continue developing the idea and the game to make it playable.

I agree with the default “night vision”, I tried to add one but I think the light was still to low.

Thank you again !

Hi, thank you very much for your feed back.

I’m happy you found the idea great, and, yes, I’m very disappointed about the fact that I didn’t had enoughtime you create more level (despite the fact that I developed a way to make it easier for me).

I’ill probably go back to the game to finish it and make it more playable.

Thanks again

Thank you for your comment, I’m gald you liked the little content I was able to give.

I don’t really had the time to try out a lot and balance the monsters. I will try to go back on the idea to create a more enjoyable “full” game !

tag moi en tant dev stp

Nice game !

It seems the King itself don’t like taxing sometimes ahah. Really good game overall !

I really liked playing this game ! The visual, the puzzle, and the animations are awesome ! It take me 1 level tou understand that you can pick the bowl :’). I hope more peoples will try this game

Some jumps are really hard. Good idea overall

Thank you very much ! Gonna try your game too ;)

Thank you :)

The fact that the falling animation is the same animation for jumping is intended. I did not had time to implement separated animation, jam problems ^^

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Hi thank you for your feed back !

The fact that the term AI concerned multiple possibilities differents from an actual AI, as said in the theme description, I preffered adding a little machine that the player does not control entirely, as it has a movement pattern that the player can’t change, and will have to cooperate with it. Hope my POV of the theme implementation helps you :D

I realy realy realy realy love this kind of game ! The puzzle are very well made ! Good job