Nice game!
I liked the intro and story, for such little dialogue you managed to make a good small story.
Good take on the theme, is probably one of the few games where I do feel like I am Collaborating with an Ai, since you need to work with them at the same time, while also moving around yourself.
I think that the puzzles could have been better placed, since it felt like the later puzzles were much easier than the first few, so maybe some rearranging of them would help the difficulty curve of the game, as well as give more time for the players to understand how the AI works.
The first puzzle with the monster is a bit jarring, since I bet most players will immediately die to the monster. I think it could be beneficial to introduce the monster in a safe way. Maybe have them locked away in a room and unable to get across, but you need to throw the Robot over and have the monster press a button or something to open a door. Which is a good way to show the mechanics without causing frustration of dying.
The mouse movement also feels a bit hard to control. I think this comes to the camera being locked onto the player, which will move the screen and make players have to adjust their mouse as they move, which can be hard to do. I think games like League of Legends are good examples of good mouse movement, since the camera is separated from the character, which makes pointing with the mouse much easier.
Visuals were nice, had a good theme to it.
Nice work!