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A jam submission

Robo-Throw!View game page

With a robot, use the ability of throwing to progress through a dark void.
Submitted by gamejamdude — 11 hours, 11 minutes before the deadline

Play game

Robo-Throw!'s itch.io page

Results

CriteriaRankScore*Raw Score
On Topic#214.3334.333
WOWIE!#463.9443.944
Fun#783.8333.833
Simplicity#1224.1114.111
Creativity#1273.8893.889
Sound#1703.3893.389
Visuals#1733.8333.833

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Made it myself.

Credits
gamejamdude

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Comments

Submitted

Love the color palette and the gameplay loop, super addiciting and satisfying to play, great work!

Submitted

Simple game with with a fun style and art design.

Submitted

Super polished game.

  • The main mechanic is super intuitive and multi-use, everything is well explained.
  • The stupid zombie was really annoying, it would be nice if it moved way slower because it was really hard to beat that section.
  • The boxes are clear and concise on which ones kill you and which ones kill copper.
  • Super creative mechanics in general.

Overall really enjoyable game, I just wish some levels weren't so hard.

Submitted

Easy fun game mechanic! Some levels are a bit hard. I love the art :)

Submitted

Welp, i'm not disposinig of my buddy, guess the game ends with both of us rotting away 

Submitted

Really great game! I love the idea, the visuals and the movement. The whole game feels very polished and the small story is also really nice. The only thing I would criticize is the level design, which could be a bit better. Other than that it's one of the best games I've played in this jam.

Submitted

Nice game!

I liked the intro and story, for such little dialogue you managed to make a good small story.

Good take on the theme, is probably one of the few games where I do feel like I am Collaborating with an Ai, since you need to work with them at the same time, while also moving around yourself.

I think that the puzzles could have been better placed, since it felt like the later puzzles were much easier than the first few, so maybe some rearranging of them would help the difficulty curve of the game, as well as give more time for the players to understand how the AI works. 

The first puzzle with the monster is a bit jarring, since I bet most players will immediately die to the monster. I think it could be beneficial to introduce the monster in a safe way. Maybe have them locked away in a room and unable to get across, but you need to throw the Robot over and have the monster press a button or something to open a door. Which is a good way to show the mechanics without causing frustration of dying.

The mouse movement also feels a bit hard to control. I think this comes to the camera being locked onto the player, which will move the screen and make players have to adjust their mouse as they move, which can be hard to do. I think games like League of Legends are good examples of good mouse movement, since the camera is separated from the character, which makes pointing with the mouse much easier.

Visuals were nice, had a good theme to it. 

Nice work!

Submitted

A really excellent game! Right on theme and I think an very good concept and implementation. The core mechanic is solid, and yet quite simple and easy to understand, and the level design and puzzles were great.

The one point that was a bit iffy for me was the first encounter with an enemy. While the game has to that point shown very well what to do, it felt like I was just dropped in the deep end there; because the timing is so tight on getting past, it felt like I was missing something (or I was missing something and just managed to brute force it through that part). It took me quite a few tries to get past that, though I'm glad I did, because the ending was quite good.

I don't want to spoil it for anyone, so I won't make any comparisons to a part in a certain game, but I'll just say that I spent quite a while running backwards and throwing the bot in every conceivable direction until I eventually gave up that endeavour.

Anyway, amazing work. One of the best entries for sure.

Submitted

Solid game! Feels quite polished and I  also love the overall concept :)

Submitted

Great game, love the easy mechanics. Also sound and visuals where great and I love the personality of the robot. Although I could not make it past the level with the zombie, so the levels could have been a bit easier

Submitted

Good concept you could make a lot of level out of this

Submitted

I really like the visuals and the nice color pallete, and the mechanics are simple and easy to understand. Great job.

Submitted

fun puzzles