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I actually didn't know about "Dward Fortress" before (although I heard a name a couple of times). I hate console graphics, so I guess I'd wait for the Steam release.

My loose inspiration was https://timon-1.itch.io/farmdrone (largely unfinished at the moment). Half of automation genre seems completely unexplored:

  • We have many games about automating building production (e.g. Factorio, Satisfactory and others), but
  • No (or few?) games about automating behaviors

It was something I wanted to try regardless and the theme just happened to match perfectly. I was short on time, so ended up cutting a lot of content. Most notably, drone has no "camera" which would allow for fully automated farming with landscape consideration.

Given the theme, I hoped there would be more games in these genre, but I have only found one another one so far: https://kypello.itch.io/semi-automated-shipping-company

I chose JavaScript because of its easy "eval()"😅 and it being a decent language (unlike, say, Lua). I actually wanted to incorporate TypeScript, but didn't have the time to figure out how to embed it properly.

C# also has built-in functionality to compile C# code, but I am not sure it would be as simple to incorporate if I were to make this whole thing in Unity.

Thanks for playing and I'm glad you liked it! How far did you get?