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Sorry, but I did not care for this. It feels very passive, like I’m just watching a timer count down – albeit, an extremely polished one (really like the crunchy laser SFX and music). It seems you could “win” by just opening it and letting it run for a few hours with no interaction (I progressed from like #30 to #50 just by writing this comment and ignoring it). That said, a very small adjustment could completely change my mind, like having to dodge occasionally, and programming in a lose condition.

(+1)

Yep, it's not for everyone but thanks for checking it out <3 Idle/incremental games usually (almost always) don't have lose condition. It's more like a relaxing experience you play in the background while doing something else :) 

I guess it’s just a critique of the genre then, not your game. :) Hope that didn’t come off as too harsh!

It didn't, all good <3