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(+1)

Like what everyone is saying, you did a really good job with the shading, and the little details like how the lighting on our leaf fella's face changes, the lasers leaving an aftertrail, and the trail you leave behind after dashing are all really nice touches! I also really like the music as well, it really captured the feeling that you're about to get burnt to a crisp by a gas giant! As for the game's difficulty though, I think it would be better if there were a number of times you can get hit before dying (maybe 3 times with/without regeneration). I'm glad there are checkpoints though, and I was pretty relieved the first time I saw one

Overall you guys did pretty well in terms of art, music and controls, but I think I spent more time staring at the game over screen than I did the actual game lol

(+1)

Thanks! Yeah, I definitely think that the difficulty needs some work, I was originally planning to allow some extra hits or something similar, but I ran out of time to implement it without cutting down the actual game level size. I'll definitely do some fixes on the difficulty. Also, I might just make the respawning screen skip quicker, even in testing I sometimes felt like I was dying too often for the speed it's at.
Thank again for the feedback :)