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(+1)

agreed, it feels bad but is the logical thing to do...

Also just saying about the "the file is just a .exe without other required files" part, some engines (like Godot, don't know about others but there probably are a few) let you export and embed the .pck file, making the game just a .exe and it still works. Of course if it doesn't run and give you an error that's not the case and the game really isn't playable

Of course. That part was just me with my unity brain.