Is there a way to have the plugin start disabled and remain disabled until I use a plugin command to change it?
I'm aware that it can be toggled off but that is only until the player travels to a new map and it gets reset to enabled every time.
This makes me unable to use the plugin because only a few certain sections of my game will be rendered in 3D and I can't seem to find a way to have it remained disabled conveniently until I need it without using extremely tedious eventing in every single map to make sure it's off.