Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Btw, I've found the jetpack useful for getting out of tight situations.

(+1)

That's a great strategy, until you have Mark II Jetpack Robots on your tail.

Yes, they are monsters! >:)

I wanted to make an enemy type that could kick the ass of my best players, but some of the Titanium levels have so many of them that they might be a little bit too far on the ridiculously hard scale. Once the update has been out for a bit I'll have more data on the win percentages of each level, and might adjust some of the ridiculous ones to be more reasonable.

It turns out I have some data already. Number of deaths by level:

Oh Titanium14, you are so crazy!

People've gotten to level 22!? O.O

They're not in order. Whenever you enter titanium it picks a random one that's preconfigured

Ah. I see. That makes a lot more sense.

people have gotten to level 22... me not being one of them :(

I found the kick (the new one) very useful for taking them on. Also aim time. So if I have even one of them, I can pretty obliterate them.