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(+1)

Loved the idea but you shouldn't allow player to hold keys. It made the game a bit too easy.

(+1)

you're right. Problem is Godot isn't amazing with input getting, and I wanted to get the input to then display in the bar. This could only be done in a way that meant that the player could hold down the keys. Maybe if I had more time I would've found a way around this, but unfortunately not. Thanks for the review!