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(+1)

Another couple ways to make hordes tolerable to deal with:

1. Some sort of shockwave: What I'm thinking is an AoE wave that staggers enemies, or, in the case of Jetpack Bots, knocks them over. Either that, or it just pushes them backwards, giving you a bit of much needed wiggle room.

2. Being able to stop/slow time: Exactly what it says on the can. Being able to more easily observe the situation (by not having to worry about death) and having more time to react would go a long way towards making the Titanium rounds survivable.

I think more defensive/utility upgrades would add a lot of depth to this game, especially if they were comparatively balanced (thus adding to replayability [not that it's hurting in that department]).

I like these suggestions.

A shockwave ability would be pretty neat. Maybe it zaps all your energy with the force/reach of the shockwave being proportional to how much was discharged.

Some sort of time slowing thing is bound to happen, but I haven't figured out exactly what form it will take. Requires some experimentation! :)

(+1)

I think that when active everything goes light gray is you know what I mean

The slow time could be like when you finish a round, just activated by a press of a button!

Time slowing would also make everything look really EPIC. :P