this one is impressive, the animations on the dragon are so fluid, character controls are limiting but still gives the player enough freedom, the entire thing feels like a mini dark souls boss fight
Didn't find much use for plants even after reading the descriptions tho, I just spam used all the good ones and didn't pick up the bad ones, throwing them at the dragon is not very viable as it's flying around constantly. The heal flower thingy was fun tho, it makes you vulnerable while you are healing up, and the dragon also has to use them to heal up which is pretty cool
would highly recommend changing the way we start the fight tho, hitting someone while they are sleeping just feels wrong :[
Very solid game regardless, good job