This is *really good*. The spritework is excellent—the robots having an outline helps add a sense of weight to their sprites, whereas the player sprite *feels* more dexterous for not having an outline.
Others have mentioned the controls being confusing but the only part that tripped me up is
- K: Run (also Upgrade Stamina)
- L: Block (also Upgrade Resistance)
My brain keeps insisting that K, the 'down' button equivalent, ought to be block.
I see that there is controller support so I'm putting this in my pile of things to revisit once I grab my controller.
The sound is overall great, but the standout are the impact sounds. Just perfectly punchy.