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I always appreciate comments, even negative ones, as long as they're well thought through, and this one is no exception, so please don't apologize!

The animated sprites were because the artist I was working with wanted to try out Live 2D, so it's not actually harder to code and was a fun experiment, especially since this game was done for a gamejam and those are good times to try new things.

Amusingly, I feel like the "best" ending in this game is one of the easier ones to get across my games, but I totally understand if people have trouble with it. That's why I typically add difficulty settings to my games, but again, this was a gamejam game so I didn't bother.

This game is supposed to be darker and end less well than my other games, and it's totally fair if that's not for you :)

Thank you as always for your thoughts and for trying the game!

Doing negative reviews is not something I enjoy (and probably nothing that someone enjoys to read), that's why I apologize. Especially, because I usually really enjoy your stories - for me, the (only) important part of a game is it's story, and that is one of the reasons I've played your games. (And why I loved YAGs so much. The characters are amazingly well written).

Not the correct place to mention, but that is what surprised me at YFFY - Sometimes the action needed for the best ending doesn't seem as supportive as another choice. e.g. "leave him alone" instead of hold him & support him, so the good ending was hard to get because it was hard to guess what you believed to be supprotive, so I'm very grateful that you've uploaded a "solution". Here, I just didn't have any clue, before messing around with the variables.

As already mentioned, I've tried most of your games (the ones that I believed have at least a certain amount of interesting story in it), which is why I disliked the planner in ZEN so much - I'm just there for the story (I know I'm probably alone with that), but again: thank you for making great games.

My remarks always sounds so negative, but I'd like to reassure that I've really enjoyed your games.