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Thanks! and thank you for the feedback!  I did have an overheat coded for the gun, but I couldn't get it feeling right, and without a visual element to explain the gun was overheating, I thought it would be confusing for players, so I commented it out, and said I'd come back to it and make a little UI element, or part of the gun that gets redder. But I didn't get around to it. I agree the voice lines are a little lacking, It's partially because my story/event/dialogue system is the wonkiest implementation I could have done, and also because It was swelteringly hot, and I couldn't finish recording soon enough so I could turn my AC back on. 

Definitely agree on the reactor core restart. I should have atleast added a bigger sound, or even some particle effects or something.

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The temperature was not ideal for game jamming in a lot of places last weekend that's for sure