This is one of those completely audacious mechanical ideas that is the perfect fodder for experimentation in a jam of this nature. The farthest I've gotten so far is 61 length, which was still completely absurd and hilarious to maneuver around. Sometimes the music would cut out until I hit a trigger that would switch to different music. In the first dungeon there was a gem in a corner that you couldn't get without killing yourself (or perhaps some item from a future section): running into that zone with a shield would be very likely to completely softlock your game, forcing a page reset. Those were the only two real issues I found in my playtime, of which there will probably be more later on! Nice game!