I’m glad you came by my submission so I could follow the breadcrumbs back to your joint. Very nice. You made a comment on my submission about contract and visibility. You have a good example here of having things pop nicely. Thankfully, my controller worked great with Aztec. Thanks for sharing.
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Hey, thank you for playing! Yep, contrast and easily identifying what’s an interesting thing and what is an enemy was a bit complex in your game due to the big amount of “individuals” in the mob following you sharing space and color range with pickups. I don’t have that big an issue in terms of number of clashing elements, but also I tried pickups to have a distinctive set of colors. Great to hear your experience using the controller was good, frankly I did not even run the game once on gamepad, used the keys during all dev process :P