Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

There's some interesting behaviors with loops. If you progressively shrink your loop it eventually breaks it. Also, if you add a loop within a circuit there seems to be some kind of wall or front that prevents the circuit from readjusting (see gif). Not saying it's a bug per say, just weird.

Oh that's normal ! It's due to the basic rules of the game: If a pixel is already in cooldown, it can't be triggered by its neighbors. So when you merge loops, if they are not synchronized, you can see this kind of behaviors !

Anyway, thank you for playing <3 <3