Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Oh that's normal ! It's due to the basic rules of the game: If a pixel is already in cooldown, it can't be triggered by its neighbors. So when you merge loops, if they are not synchronized, you can see this kind of behaviors !

Anyway, thank you for playing <3 <3