At the beginning, it was going great: a unique game where the AI is the main thing; but the platforming made it weirdly confusing and hard to do.
Pro Tip: When using collision platforming, don't use the Solid attribute on the terrain; use this:
This helped in my game, since I had the same thing as you did in one of my previous prototypes.
UPDATE 2: The ending was too good to be ignored. <3