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I really like this idea! Reminds me of Undertale's tile puzzle! My feedback would be to make the colors less saturated, because it hurts your eyes after a while, and also making the AI and the player more visible. Also, on my first try the player was between black tiles, so I couldn't even move and I was very confused. It's good that it is a procedurally generated, but making sure that all levels are winnable is important! But besides that, amazing work ^^

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Thanks for the nice words and good feedback, i already finished a fix for the spawn-blocking and a small AI update, i should have seen that blocking comming :/

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It happens! We only had 3 days to make the games, there is only so much we can do! You did a good job ^^