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(+1)

the logic was hard to figure out what it would do… I eventually realized that you could reload and shoot at the same time by having a reload condition and a shoot condition separate from each other. so on and so forth.

it appears that you might also be able to setup multiple heal triggers and get a constant flow of healing

there appears to be some potential here, but it needs some refinement

Thanks for the feedback, other people had also pointed out these issues :P, any other suggestion for improvement?