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(+1)

This definitely hit the simplicity category. easy to pick up, no fluff, just move, point, and click. Personal taste, but I didn't really find this fun after the first several seconds, and the lack of any sort of progression or success state made it not feel super rewarding. Also, it really would benefit from fully automatic fire instead of having to wear down the player's left click. The idea is funny, but it feels like you could have done so much more with it given more  time and some direction!

All that being said, for a game jam game with what I presume was just one person working on it, this came out pretty good! I think you've got something here if you keep working on it! Good luck with your future endeavors!