Thanks for the help!
Sondy
Creator of
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This definitely hit the simplicity category. easy to pick up, no fluff, just move, point, and click. Personal taste, but I didn't really find this fun after the first several seconds, and the lack of any sort of progression or success state made it not feel super rewarding. Also, it really would benefit from fully automatic fire instead of having to wear down the player's left click. The idea is funny, but it feels like you could have done so much more with it given more time and some direction!
All that being said, for a game jam game with what I presume was just one person working on it, this came out pretty good! I think you've got something here if you keep working on it! Good luck with your future endeavors!
This was quite a lot of fun! I think the only "problem" that I have with it is that some enemies (specifically the mages that start at wave 5) are a little too capable of just ruining a run if you didn't get the right upgrades in the right order, and that's just an issue of me being way too unga bunga and not the game's design itself. Well done!
This game was FANTASTIC! The difficulty curve is real, and trying to plan out your route while simultaneously having to dodge an exponentially growing crowd was so tough but rewarding. The autoshooter genre has been done into dust at this point, but this was a really fresh and unique take on it. The graphics are simple but enjoyable to look at, and the music isn't too distracting while being enjoyable to listen to. Wowie!
This game was pretty great! Super on topic, and a neat idea! I've seen programming games before, but this is the first time I've seen this take on them! The art is a bit sparse, but it's solid and meshes together well. I also appreciate the music, nice and simple and easy to listen to while playing. Wowie!
Thanks for the response! We actually decided to flip the script and make the "AI" the player, collaborating with the human baby to get it to it's destination. Originally we'd planned to add story regarding this being a testing simulation for training AI to protect children, but time constraints got to our little 3 person team something fierce. Maybe next time!
First time playing, this game was fantastic! Excellent animations, super cute characters, and the gameplay was great for a short experience! I'm not normally a huge fan of bullet hells, but this was just easy enough for someone like me to get into it! Also, the audio is excellent, I love the entire 8-bit sonic experience, and this was no pass on that front! Thanks for the great game!
This was a pretty neat little game! I love the idea of switching semi-randomly between being an attacker and being a defender. The effect to make the switch is a little jarring and I found myself getting a bit disoriented by the screen wobbling, but the gameplay overall was fun for a quick weekend project, and the music choice was pretty fitting!