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(+1)
  • appears game missed the deadline, should have contacted Jonas to open up a late submission (looks like the linked upload was uploaded a day late - file was uploaded and updated the day after submissions closed)
  • the art looks good
  • music works for a game jam, just enough, not annoying to listen to for a while
  • the ‘really long climb/walk’ to get the double spring feels poor, there isn’t much other then just time burning going on there
  • good to have the restart option as that same level you could soft lock the level
  • said level sucks if you do because of the long ‘walk’ to that first spring to collect.
  • I think the jam game was long enough to fully explore the mechanic
  • the collision to spring was bigger then I was expecting, making it hard to collect the spring without accidentally jumping on it.

Thank you so much for your valuable feedback