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Jason, I don't know how you keep releasing such great games, but this one is really something. The devil is in the details, and there are plenty of small things that make me want to play the hell out of this... and I have never even touched a souls game ever.

Aw, thank you! I hope you enjoy it!

Just a question: what do the bolded attributes for each background do? Why does the Noble have 6 and the Outcast none?

Ah, you caught an error, thanks! I have to fix that. Each background should have a +4, a +3, and a +2 (marked in bold so you can tell at a glance what they start best at), and then three abilities at the default +1. The exception is the Outcast, which has every ability at +2. I’m pretty laid up from covid right now, but I’ll fix this ASAP!

(+1)

Aiee! Get well soon Jason and thanks for the reply. I (obviously) started hacking the game as soon as I got hold of the Word file (thanks for that by the way, really appreciated. I should do this for my own game!).  I added an ability penalty for each Decay (had to change some of them to spread the love among all stats and to fit on a single line).

Decay

    1. Solid black eyes (-1 WIS)
    2. Rattling shiver (-1 DEX)
    3. Shedding dust (-1 CON)
    4. Translucent skin (-1 CHA)
    5. Forgetfulness (-1 INT)
    6. Constant tinnitus (-1 WIS)
    7. Gangrenous flesh (-1 CON)
    8. Putrid stench (-1 CHA)
    9. Rigor mortis (-1 DEX)
    10. Pulsating muscles (-1 STR)
    11. Flayed limb (-1 STR)
    12. Hallucinations (-1 INT)
    13. Black veins (-1 CON)
    14. Sleeplessness (-1 INT)
    15. Gaping wound (-1 CON)
    16. Tears of blood (-1 WIS)
    17. Maggots (-1 CHA)
    18. Frost-rimed (-1 DEX)
    19. Scuttling beetles (-1 CHA)
    20. Numbness (-1 STR)

    ooh nice addition