Yo I found a bug.
When you are at a wall and then shoot and quickly turn the other way you sometimes clip into the wall, making you able to jump twice again from that point, I mean you cant go anywhere with this but it is a thing you can do.
I kinda disliked that the difficulty spiked so much towards the end, I liked the game but I literally died 20 times on like 2 jumps before the end, and due to the camera not going very far down the dropping sections were a lot harder than they needed to be.
Loved the graphics though, could be really good it if took a slower approach in getting harder and maybe told you more about how it works, it was very unclear for me in the beginning!
Viewing post in Mokou's Quest jam comments
Considering I was the only play tester, that at least eases my worry a bit. I made the final one harder cause I thought people would find the first three boring. Good to know I should stick with my gut a little more often. Thank you for the feedback! Hmm that glitch is weird, but I think it's because of how fat the first hitbox is from the kick. An easy fix. Honestly, I'd love to work on this more and make it an actual thing with better pixel art and an actual progression in the future. Maybe not under a time constraint.