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As a fellow developer of the only other ninja game submitted for the jam, I came here to pay my respects. I really like the movement system, but I wish the meeple's deceleration increased as its speed decreased. Otherwise, having to ricochet yourself around corners and time backstabs on enemy characters is a neat little mechanic. Though, I have to admit, I didn't feel too much like a ninja by slamming my face into walls repeatedly. Lol.