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A jam submission

NinjaView game page

The Game is type of Ninja which movement controlled by drag with mouse
Submitted by Dxsourav — 26 minutes, 42 seconds before the deadline
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Ninja's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3513.3573.357
Simplicity#3573.6433.643
Fun#5512.5712.571
Visuals#6462.3572.357
WOWIE!#6952.1432.143
Sound#7081.8571.857
On Topic#8921.4291.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Internet

Credits
Sourav Dewan

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Comments

Submitted(+1)

As a fellow developer of the only other ninja game submitted for the jam, I came here to pay my respects. I really like the movement system, but I wish the meeple's deceleration increased as its speed decreased. Otherwise, having to ricochet yourself around corners and time backstabs on enemy characters is a neat little mechanic. Though, I have to admit, I didn't feel too much like a ninja by slamming my face into walls repeatedly. Lol.

Submitted(+1)

This was not really colaborating with the AI but I had a great time trying to finish the levels. Really fun game !

Submitted(+1)

I really like your game :)

Submitted (1 edit) (+1)
  • stunned enemies can still kill you if you hit them from the front
  • control is hard as it appears that you can only start a drag after the player stops moving
  • some UI showing the drag distance would be useful or the likely path you would go
  • the wall spikes are not clearly visible from different camera angles, they should be made to be visible at all times some how.
  • the health doesn’t seem to do much as if you get hit, you always need to restart anyways.
  • I don’t see were “collaborate with AI” is in the game
Developer

Thanx for clear me sum bug hope fully I solve it and camera you can rotate use press right button of mouse and drag the mouse then you see clearly all the spike.

Submitted

yes I figured out the camera rotate before movement, I would still want the spikes to be visible from different directions.

Developer

Ok then it would be better if I change camera angle to little bit more top

Developer

And Lastly this was my 1st Jam for that reason I can't understand exactly what's the theme I thought only make A.I. on game.

Submitted

I generally give feedback based on my perception of the game and give the same type of feedback that I would want to get. I want to get feedback that makes me a better developer not feedback to stroke my ego or consider were I might or might not be as a developer as my goal is to become the best developer I can be. I generally assume others would want the same, so that is what I give them.

Developer (2 edits)

I want more feedback that will be good or bad because every feedback of your make me more better

Submitted(+1)

cool idea and the mechanic that you can only kill enemies from behind is well done!

Submitted(+1)

I had a lot of trouble with the control scheme for this game; I imagine it was chosen to add difficulty to sneaking, but personally, the combination of golf-esque movement and stealth games doesn't feel good to me. 

I think there's some potential here, but I'm not sure it's entirely there yet.

Developer

yes I am agree little bit bug is here because of lack of time i can't resolve it.

Yes you say right the game is combination of golf and sneaking i choose golf movement because if i go with normal WASD Movement then same game available in playstore so many. so that's i choose little bit tough movement and to complete level little bit hard because I think I am not manage properly level design.

Submitted (1 edit) (+1)

Is this one of those hide and seek game ads?

Developer

You say that but player control is different not easy to play

Submitted(+1)

The idea is fun, i just don't see how this matches the theme, Keep going the game is cool tho!

Developer

The is make A.I so I make enemy Ninja based on A.I

Developer

Theme is