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I can confidently say this is the first game I've ever played with a ribbit mechanic. A true pioneer. But in all seriousness, a really neat little game! I hopped along for a minute doing just fine and then the wind picked up and I was like, "oh, oh no". Really clever concept that I could see being expanded into a bigger sort of survival endless runner (hopper?) type of experience. Also, a real sucker punch of bleakness I wasn't at all prepared for. You made me feel genuine emotion for a half a dozen slowly reddening green pixels, how dare you. But really though, good work!

I really wanted to have more things happen as you hopped along, changing the stage somewhat as you go, but there just wasn't time. You bet I made time for the ribbit mechanic, though! Gotta have priorities. I'd apologize for the sucker punch but the fact that you felt something means I did my job well enough in the end. Thanks for playing and leaving such a kind comment!