Second round of questions!
Q4. Revisiting Terrain & Points of Interest
If you revisit terrain or a point of interest, do you ignore everything about it, and just draw an Encounter on a 5+? Put another way -- does the Oasis terrain lose its Luck-healing effect, or does the Wasteland terrain lose it's 3+ encounter roll, or does the Irradiated zone terrain lose its survival check and 4+ encounter roll? Can you revisit a collapsed factory complex, or a walled town?
Q5. Resting
My copy of the PDF says, "You may instead spend a turn resting in the current space to 2 Luck dice and spend Grit as follows: ..."
I think that must be a mistype -- did you mean to say "You may instead spend a turn resting in the current space to restore 2 Luck dice..." ..?
Q6. The Winnebago
Home #5 is the armored Winnebago, and it reads, "If you spend a turn here you may move it to another space. Encounters check 5+." Does that mean any other space? Any previously explored space? Any adjacent space? Where can the Winnebago be taken?
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Q4. Revisiting Terrain & Points of Interest
I've been thinking on this myself. My original idea was that once a location was surveyed you simply move on, and retreading old steps has a lower encounter chance and you do not activate Points of Interest again. I may revise this. Thank you for bringing it to my attention.
Q5. Resting
Yes, it should read "restore 2 Luck."
Q6. The Winnebago
Initially this was meant to allow travel to an adjacent space with a low encounter chance, but in my own playthroughs I honestly never go back to the home location, so I may change this to simply a "start" location that gives some initial one time bonus.
That you so much for your questions, I like rethinking and relooking at it. I really dig FPS and I think it has room to grow and change. I'll be working on additional settings soon (also one page) and possibly a play sheet, and maybe even down the road settings composed entirely of a card deck. If you have any other thoughts please let me know.