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Logen_Nein

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A member registered Sep 30, 2021 · View creator page →

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Awesome to hear! Have fun!

Thanks!

The link on the overview page is expired. Is there still a way to join the discord?

Edited, thank you again for the heads up!

Thanks! And thank you I will take a look and update the pdf soon.

I didn't even think to do a word count on mine...hope it's alright.

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Thank you, fixed. How embarrassing.

To stock my dungeon for use with a one page RPG that I wrote? I think it is fairly OSRish. Or should I just go with something like Iron Falcon?

Roger that. Just wanted to make sure

Is that .8 inner margin correct? And are the inner margin and outer margins including the bleed? I've never set up such before and I'm trying to do so

Is this the kind of thing you are looking for? Wanted to make sure before I got to scanning/layout/stocking.


If your current luck is 7 and you gain 3 bonus dice from the bow, if any of the dice from the bow are failures, they are not lost. Does that make sense?

With regard to seeing if the bow breaks at the end of the encounter, you roll a single d6 (this is after the encounter is totally resolved). If it is a 6, the bow is broken.

No worries, I love to answer questions!

A1) I'm not quite sure what you mean. The Oracle is mean to facilitate you answering questions about the game as you play to add more depth. Such yes/no oracles are used quite often in most solo games.

A2) You have it exactly, though a Knack should not be so general that it always gives you a bonus. It should be specific, like goblin hunter giving you a +1 against goblins, or revolver expert giving you a +1 when weilding a revolver. In your examples, Survival Expert I would say is too strong, and Pro Boxer I would only give a bonus in combat when you aren't using a weapon.

Hopefully those help!

No it's d2 shells, meaning the sawed-off shotgun may still have 1 or 2 shells in it.

Happy to hear it!

Awesome! Glad you like it.

Oh Heya, I thought you were asking if you could do the translation, not providing me one to format and produce. Sadly my plate is pretty full right now. Feel free to do it up as you like, just making sure to attribute me and link to the original.

Yes, you roll anyway, because if you get two passes and tick 2 boxes, you roll again hoping to tick that last box before losing your dice. Think of each roll as a single beat, a single moment of action, and sometimes events require more than one action to defeat.

Regarding moving on success or failure, you can certainly play that way. You'll cover more ground for sure.

Heya, sorry it took me a bit to get back to you, had a lot of stuff pile on top of me on return and I forgot.

In response to your first questions, my intention with the game was to continue to roll on a failure, losing dice with each failure until I was out of dice (i.e. dead).

Regarding your second response/reminder, the Joker represents that you have completed a mission if one was generated at the start of the game, so yes you basically declare success for that run (or keep playing if you rolled 2 missions).

Heya, glad it looks interesting to you!

The honest answer to all of your questions is that I can't really stop you (except maybe with the direct to Spanish translation, which I welcome, though of course you would need to credit me and link to the original).

If you want to create your own setting and/or expand upon the game, I say have at it, just attribute and link me in such works!

Of course, hope you find it useful!

I'm on vacation right now and will give a deeper reply with examples when home probably Sat. But I wanted to let you know you can absolutely make content with FPS, so long as I'm attributed (as I'm sure you would have).

Just picked this up in an flgs. Any chance of hetting the pdf?

Yes, if it makes sense (it's your game, your call) you can use the +1 with an stat or roll. And yes it is permanent.

Regarding new settings, I was working on a straight Western expansion, and had thought of doing a few more, but other projects took over the mindspace. I might go back to it.

Yep you've got it right. A knack is a specific situation that you gain +1 die in, and you should consider the setting when defining it. No point being a goblin basher if you are playing in a setting with no goblins.

And yes, if you roll two 6s before 4 you gain 2 Knacks, but it's important to note that Knacks aren't tied to your stats. They affect one specific situation or type (i.e. bashing goblins) but can be used with any Stat on any roll if it makes sense.

Glad you like it!

Very well done. Can't wait to see what's next

When I need to rendomly dertermine how much damage something (like a trap) or how many enemies (if variable) there are. Use it as you like is my motto.

Thanks for the kind words! Glad you were able to use it.

Oh no worries, it was probably just my quick read. Makes absolute sense!

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Love it! The only thing I wish it had right now (I can feel more content coming, but that's a different matter) was clearer damage codes. 2-3 is d2+1? 3-6 is d4+2? Or did I miss how to generate damage on my admittedly quick read through?

Also way to go getting this, another amazing contender out before Mothership 1e. You keep crushing established games (in my book) with free products.

Thanks!

Red Box (Mentzer) in the 80's for me. That lurid red box drew me in at a 5&Dime in Colorado on vacation. Picked it up (and a little number called Top Secret S.I.) for 5 bucks each.

Well done. Gotta love any Elder Scrolls connection! Or at least I do :)

it is a level 3 to 4 ancient dwarfish hold recently opened and occupied by Chaos. I'm randomly rolling a traps table and encounter table now...then comes room dressing.

I just need to populate the dungeon I am including and key out all the rooms...but I'm flagging...creativity drained...

Nice! Now to reddit to let folks know!

Excited to see what others produce as well! Still working on the next issue of V&W...a bit slow going but I'll get it done.

Any chance of splitting up the landscape pages so that it can be booklet printed? As is it doesn't work. Other than that gotta say I love what you are doing here

Hey thanks! Appreciate the look. Yeah the table is a bit rough, hence the warning!