Absolute MAYHEM :D I love it. I think it needs a little more feedback for the player (particularly for getting hit) and maybe a bit of telegraphing for the enemy appearances to help with preempting the carnage? It's good simple fun!
Tysm! Usually I tend to lean towards more casual games rather than ABSOLUTE CHAOS so I still haven't quite mastered the visuals of things like this. I'll definitely keep what you say in mind for when I next make something like this.