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I really like the game. Was it intentional that the music got pitched down the further you progressed into the high-rise buildings?

One thing That I would have liked is some more requirements around where you can put stuff. Like the Stone worker at a mountains or so. but with the second stage it became clear why you did not go for that.

Thanks! Yes it's intentional, it also changes colours, as an ending of the journey. I had similar ideas to make it more of a strategic game, but I played too long with hexagonal map, and didn't spend too much time on actual gameplay, unfortunately.