Definitely feels a bit too RNG focused. Some grammar issues and at least one minor bug was found when I played.
It feels like the game really forces you to almost always raise because the pros and cons of raising outweigh the pros and cons of erasing. Some balancing would be nice and perhaps some more definite information on certain penalties since some of it is very much vague.
Definitely a lot of the same events reoccur, so you want to add some variety.
I assume this game is intended to be a mobile game eventually, so good luck with that.