I love the art and the flow of this game, and I have some suggestions to make it better:
1. The red dialogue text is tough to read.
2. While you wait for the dialogue, enemies have the opportunity to fight you.
3. The player cannot distinguish between certain pieces of furniture and home objects that he can walk through and those that he cannot.
Gotta agree, the option to support both English and Arabic at once was a great feature!
Good luck.