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Interesting concept. Initially I had trouble finding out how to keep it all under control.
After reading the how to play it started to make more sense to me.

Maybe having just small icons next to the shooting could help indicate if something is fast/light or slow/heavy.

Aside from that, when extending the concept, you could even decide to make it a one-input game where you really have to time the location of your shot. Nice work!

(+1)

Actually I was planning to show  the accurate weight of  animals beside the shooter at the first day.Then I just forgot to add it when I was busy making other features....And I also tried to find a way to indicate that how weight the both side is but temporary I have no idea.It's really a good advice.And thank you for playing!