This game makes no sense, but I wouldn't say it's bad. It took me a while to figure out that you just have to listen to the characters, then I figured out that there were 0/6 and 6 characters, I took 10 minutes to listen to everything, then burn them. To finish with 26% of patience in score, it was funny. I would have liked to understand at the end why this gameplay is there, and how the patience score is defined. Otherwise, the idea of the magnifying glass is cool!
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Haha thanks for the review! I honestly didn't know how many people would actually complete it! The patience score is determined by how many bosses you kill without listening to their speech. For example if you kill 6 bosses without listening, then listen to each boss then kill them, your patience score would be 50%
We really wanted it to be a game where you figure it out for yourself and hopefully left confused so I guess we were pretty successful on that front.