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(1 edit) (+1)

Nice little old-school horror movie homage!

I don’t know whether I have anything meaningful to add to what others have already pointed out in the comments.

The opening “cinematic” and closeup-scene did a good job in setting the morbid mood and tone.

My main annoyance was probably the hitbox of the character (something I usually botch myself, so I’d know!)

The boss battle also felt somewhat superimposed compared to the rest of the game, but it provided a decent challenge.

The story didn’t exactly offer much substance or real resolution, but I guess that wasn’t the point here either. Gotta love ’em ambiguous horror-mysteries!

I guess some elements distantly reminded me of my old Lowrez-entry from two years ago.

Keep up the good work!

(+1)

Thanks for playing! Appreciate the detailed feedback :)

Totally agree the boss ended up being a bit out of place - started to worry towards the end of the jam that there wasn't a lot of actual gameplay and was running out of time, so just sort of chucked something in there. A key takeaway for this jam for me was definitely that I need to pay a lot more attention to time management on projects longer than 48-72 hours!

P.S. I played your entry from 2 years back - it's great! Love the sound design in particular, I'm always up for harsh, distorted and unsettling things. The world was really fun to explore, and I loved the surreal tone throughout.