Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

thanks, I managed to make the cursor appear on click just by changing an if statement

var _num = mis_data().max_keyboards;     
for(var i = 0; i < _num; i++){         
    if (!mis_device_port_is_connected(i, MIS_DEVICE_TYPE.keyboard)){             
        //Connect if any key is pressed             
        if (keyboard_check_pressed(vk_anykey) || mouse_check_button_released(mb_any)){                 
            mis_device_connect(MIS_DEVICE_TYPE.keyboard, i);                 
        }             
    }         
}


I admit that I think it's a lazy solution... 😅 maybe I'll change it if there's a problem but so far it's going well