thanks, I managed to make the cursor appear on click just by changing an if statement
var _num = mis_data().max_keyboards; for(var i = 0; i < _num; i++){ if (!mis_device_port_is_connected(i, MIS_DEVICE_TYPE.keyboard)){ //Connect if any key is pressed if (keyboard_check_pressed(vk_anykey) || mouse_check_button_released(mb_any)){ mis_device_connect(MIS_DEVICE_TYPE.keyboard, i); } } }
I admit that I think it's a lazy solution... 😅 maybe I'll change it if there's a problem but so far it's going well