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I like the idea and this could've been a really cool game, sadly the execution is not as good, as others already mentioned, having to press the enter to pick up a jar, getting stuck at ghost, also the animations feel a bit off when holding multiple keys at once.

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I mean, it is not un-salvagable. All of the things you have stated are fixable problems, and I am definitely going to go back and make a better version of this based on the comments left below. I cut a lot of corners to actually get a completed thing in the time period, and I was kind of learning things I went, so I burned a lot of time just doing trivial things, and I made a lot of simple mistakes.