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(+1)

Very nice game! I love rythm games, I loved Crypt of the Necrodancer so I really liked what you did here. The visuals are nice, the music is great, and there are a lot of cool gameplay ideas. For exemple, I love how messed up it is to control when you are at the bottom of the screen and that some laser patterns force you to go down there. I also really like that you have to keep moving to keep up your combo.

Only two small things bothered me:

- During the tutorial (great job putting an in game one), I was not sure if colors had a gameplay impact. I felt lost at the beginning of the game before understanding that no, colors have no meaning.

- I would love to have a bit more feedback when I get hit or when I miss a stroke. Sound FX is there, but a small screen shake or time freeze goes a long way in terms of ease of understanding what's happening.

Overall super cool jam game, great job ✨

(1 edit)

The feedback about colors is completely valid! I'll make sure to make the mechanics a bit more intuitive in my next game. And screen shake is always awesome. I'll definitely put some in my next game hehe. Thank you!